Career Profiles

Explore profiles of real professionals and students to learn how they got started, what they love about computing, and all about the fascinating work they do.
Robert Aboukhalil

Robert Aboukhalil

Ph.D. student, Cold Spring Harbor, United States

Degree(s):

B.Eng., McGill University
Ph.D., Cold Spring Harbor Laboratory (in progress)
“Computing is not so much about computers as it is about solving problems.”

My first encounter with a computer was in 1999: I was 10 years old and my parents had just bought our first PC. Once they pressed the “on” button, the monitor lit with the "Windows 98 Setup” screen; I’ve been hooked on computers ever since.

Reading books and websites, I came to understand how computers work and how to write software. I also enjoyed reading about evolution and genetics, which led me to work on summer projects during my undergraduate degree. There, I explored diverse topics in the life sciences and applied my computational knowledge to interesting biological problems.

During my undergraduate degree, I enrolled in a ‘Design Principles & Methodologies’ course, teaming up with 4 other students to build two robots that collaborate to perform a delicate task: lifting a heavy object.

One of our robots navigated a field autonomously while avoiding obstacles and looking for the red balls scattered across the field. Once a red ball is found, the first robot communicates via Bluetooth to the second, and arranges that they meet.

Once the second robot joins the first one, they lift the ball together, after which one of them drops the ball into a designated container.

I believe that science without communication is irrelevant, which is why I made it one of my endeavors to communicate science to the public in an engaging way. When I’m not “computing”, I'm the Editor-in-Chief of Technophilic Magazine, a science/engineering magazine published at McGill and CSHL.

I'm also a Science Writing Mentor for the Journal of Young Investigators, where I guide students in creatively communicating science to the public. I have taught interactive classes at the DNA Learning Center to middle and high-school students about the science behind common molecular biology experiments, while guiding them through laboratory experiments they undertake.

Technophilic Science Communication Conference organizers

Robert giving talk about antimatter at NASA Headquarters

Robert giving talk about antimatter at NASA Headquarters

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Liz Gerber - Image credit Lisa Beth Anderson
Liz Gerber
Liz Gerber - Image credit Lisa Beth Anderson

Liz Gerber earned her MS and PhD in Product Design and Management Science and Engineering at Stanford. She specializes in design and human-computer interaction, particularly how social computing supports the innovation process. Her current research investigates crowd-funding as a mechanism for reducing disparities in entrepreneurship.
Gerber's work funded by the US National Science Foundation and the National Collegiate Inventors and Innovators Alliance has appeared in peer-reviewed journals, including Transactions on Computer Human Interactions, Design Studies, and Organization Science.
As an award-winning teacher and researcher, Liz has touched the lives of more than 6,000 students through her teaching at Northwestern's Segal Design Institute and Stanford University's Hasso Plattner's Institute of Design and through her paradigm-shifting creation, Design for America, a national network of students using design to tackle social challenges.

Image credit - Lisa Beth Anderson

Punch card from a COBOL program
Jean Sammet

Jean E. Sammet was one of the first developers and researchers in programming languages. During the 1950’s - 1960’s she supervised the first scientific programming group for Sperry Gyroscope Co. and served as a key member of the original COBOL (COmmon Business-Oriented Language) committee at Sylvania Electric Products. She also taught one of the first graduate programming courses in the country at Adelphi College. After joining IBM in 1961, she developed and directed the first FORMAC (FORmula MAnipulation Compiler). This was the first widely used general language and system for manipulating nonnumeric algebraic expressions. In 1979 she began handling Ada activities for IBM’s Federal Systems Division. Ada is a structured, object-oriented high-level computer programming language, designed for large, long-lived applications, where reliability and efficiency are paramount. Jean has a B.A. from Mount Holyoke College and an M.A. from the University of Illinois, both in Mathematics. She received an honorary D.Sc. from Mount Holyoke (1978).

Router
Sandra Lerner

It is difficult to imagine a time when computers were not capable of sharing information and resources with great ease. Sandra Lerner pushed the boundaries of network computing as one of the co-founders of Cisco Systems, which introduced one of the first commercially viable routers. The router was born while Sandra was working at Stanford University in the 1980’s after earning her Master’s degree there in Computer Science. To avoid the tedious task of transferring information between computers using floppy disks, she and co-founder of Cisco, Leonard Bosack, created a local area network, or LAN, between their campus offices using a multiprotocol router that Bosack developed. Shortly thereafter the pair started Cisco Systems, and began selling the router which was a success, because it could work with so many different types of computers. After Leaving Cisco in 1990, Lerner started the trendy cosmetics company Urban Decay and became a philanthropist and avid activist for animal rights.

King's Quest
Roberta Williams

Video games immerse users in a world of high tech thrills, stunning visuals, unique challenges, and interactivity. They enable users to become a warrior princess or a gruesome ghoul, create a virtual persona, or even develop worlds that other gamers can play on. But before the games of today became reality, they were the dreams of a few innovative individuals.

Roberta Williams is considered one of the pioneers of gaming as we know it today. During the 80’s and 90’s along with husband Ken Williams through their company On-Line Systems, she developed some of the first graphical adventure games. These included such titles as Mystery House, Wizard and the Princess and the popular King’s Quest series. Williams also helped introduce more girls and women to the world of gaming by bringing games developed from a woman’s perspective to mainstream market.

@ symbol
Ray Tomlinson
Ray Tomlinson

Have you ever considered that someone, at some point, was in a position to choose what symbol would be used separate the user from their location in an email address? That person, it turns out, was Ray Tomlinson, and in 1971 he chose "@". Tomlinson is credited with demonstrating the first email sent between computers on a network, and when asked what inspired him to make this selection he said, “Mostly because it seemed like a neat idea.”

After completing his Master’s degree at MIT in 1965, Ray joined the Information Sciences Division of Bolt Beranek and Newman Inc. of Cambridge, Massachusetts. Since then he has made many notable contributions to the world of network computing. He was a co-developer of the TENEX computer system that was popular in the earliest days of the Internet; he developed the packet radio protocols used in the earliest internetworking experiments; he created the first implementation of TCP; and he was the principle designer of the first workstation attached to the Internet.

Image credits